Monday, 6 February 2023

F.M. - The Script

On the 4th of February, 2023, my little film company Embra Again Productions released a nine-and-a-bit minute horror/comedy called 'F.M.'

This was a weird one for myself and the cast and crew, as much of it was shot four years earlier. It was actually the first film that Slink Jadranko - my regular cinematographer, cameraman, editor, soundman, etc, etc - and me had shot together. The first material we filmed (the opening sequence) had to be reshot. Filming 'The Cliche' had got in the way. All our other projects got in the way. Not being able to get the original PC Slink worked on to behave got in the way. F.M. seemed doomed to remain uncompleted.

While working on post-production for 'Don't', Slink and I realised that some things needed practiced, and that we needed to practice on a film. F.M. was dug out again. We also needed a VFX artist for Don't, and finding one of those - the inestimable Lysander Armstrong - took a further six months. However, we eventually got F.M. finished in November of 2022.

I wasn't intending to put the film in to any festivals, but then found out that Frightfest did a short film thing called Terror-a-thon at its Glasgow event, with selection taking place in January 2023. In the end, for the first proper festival since Covid lockdowns, Frightfest ended up dropping its short film content from the Glasgow event and moving it to the London one. I didn't want to hold the film back for the selections in August, so instead we went ahead and released it.

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I thought I would post the first and last scripts written for the film. That way, you can see how it developed. You can also see how it changed from the shooting script to the finished piece, with the three sketches making up the bulk of the film swapping around and the addition of some bits of silliness made up on the days we shot.

This first rough draft was written in 2017. I apologise for the inevitable formatting mess dropping it into the blog will make.


SCENE 1

EXT: HOUSE/FLAT, NIGHT

Establish the house has street lights outside, close to the house.

 

SCENE 2

INT: BEDROOM, NIGHT

The bedroom is lit only from the street lights outside. There are two people in the bed.

The MAN wakes. Bleary-eyed, he looks over to the table by the bedside.

His hand reaches for the mobile phone, fumbling for it. Around the table, dark shadows are abruptly chased away by the light of the screen.

The man looks at the phone screen.

 

CLOSE-UP: PHONE SCREEN

It’s after 2am, but not by much.

 

INT: BEDROOM, NIGHT

The man leans back, so tired.

His hand dumps the phone back on the table. As it pulls away, just as the light on the screen goes out, there’s the suggestion of eyes glittering in the dark by the table.

The man gets up, reluctantly.

NOTE: All the shots from here on leave suggestive space beside the man, John Carpenter style. All the shadows seem darker than they need to be, and pregnant with malice. The only light comes from streetlights outside the house.

 

SCENE 3

INT: HALLWAY, NIGHT

The man heads for the bathroom. He doesn’t switch on lights. The shot lingers on the darkness he leaves behind him in the bedroom door.

The man turns right into the bathroom. Now the focus is on the shadows in the rest of the hall.

 

SCENE 4

INT: BATHROOM

The man is sitting on the toilet. He’s rubbing his eyes, barely awake.

The view abruptly, silently rushes back from the man to frame him in the doorway to the bathroom. Shadows gather. Is that…?

View cuts back to the man on the loo. He looks up.

View of the doorway from inside the bathroom. There’s a slow, slow creep towards the edge of the door frame.

View of the man. There’s a slow, slow creep to a close-up of his face. He’s looking confused. Did he see something? Is there someone there?

The two viewpoints flick back and forwards. It lingers on the edge of the door. Waiting.

One beat.

Two.

Back to the man. He tips his head, nervous now.

Back to the door frame. Slightly closer in.

One beat.

Two.

A slight movement in the shadows.

The man reacts.

Beat.

Back to the door frame.

Beat.

SFX (off) – Very slight parp, gentle splash

Back to the man. Full shot of him sitting on the loo.

Beat.

He shrugs, reaching for the toilet roll.

 

SCENE 5

INT: HALLWAY, NIGHT

SFX (off) – Toilet flushes.

There’s a slightly too long moment of silence, establishing the shadows. Did something just retreat into the deeper darkness?

The man walks into the hall, scratching. He’s a little more awake. He walks toward the bedroom, past the camera. The shot lingers for an instant. The darkness shifts.

 

SCENE 6

INT: BEDROOM, NIGHT

The man stops. He’s just inside the door to his bedroom, his back to the hallway. Behind him, the shadows seep across the hallway, the darkness behind him gathering. He is very awake now, his skin crawling.

One beat.

Two.

He turns quickly.

 

CLOSE-UP: BEDROOM DOOR

Door shutting, the man’s hand holding it shut.

 

INT: BEDROOM, NIGHT

The man is breathing slightly harder than he should, his hand still flat on the door. He’s leaning into it, slightly.

One beat.

Two.

He smiles slightly, feeling foolish.

The man steps back, revealing as he does the pale figure of a Ju-On/The Grudge style CREATURE right beside him. He registers it in that instant and goes to scream.

Freeze-frame

Beat.

 

FILTER-SHIFT TO…

 

SCENE 7

INT: TV STUDIO, MIXING DESK

In a shift, it becomes apparent that we are now seeing the freeze-frame image on a monitor. Camera pulls back to show the NARRATOR. Monty-Python style character, always in a trench coat and Trilby hat, always looking terribly earnest, RP accent.

NARRATOR

Fuckovious Maximus. In Scotch Gaelic, the legendary Gettaefuk. In French,     >screams< and waves arms.

A recent rise in the number of these creatures has left many of the great British             public scared and confused.

 

CUT TO…

 

SCENE 8

EXT: STREET SCENE, NIGHT

PERSON #1 is being interviewed by the NARRATOR. There is a low garden wall behind them

NARRATOR

How do you feel about the recent rise in the number of these creatures?

PERSON #1

I’m confused and scared.

NARRATOR

I see. Is it possible that you could be scared and confused?

PERSON #1

Yes.

NARRATOR turns to camera. As he speaks, a CREATURE slowly starts to crawl over the low wall. PERSON #1 is the intended victim. Camera slowly moves in to frame just the NARRATOR.

NARRATOR

So, there you have it. However. Could it be that the average man in the street has    got it all wrong? Again.

Camera starts to slowly move back out to reveal the CREATURE standing where PERSON #1 was.

NARRATOR

Could it be that there are distinct advantages to having these ancient creatures in           our lives?

The CREATURE is standing, creepy as all Hell. It’s not moving.

NARRATOR

We explored a few of the possibilities to give you some idea of how you can take             advantage of this supernatural bounty.

Beat.

The CREATURE does bunny ears behind the NARRATOR. He doesn’t even look at it when he scolds it.

NARRATOR

Stop that.

The CREATURE somehow looks sheepish *and* creepy. The NARRATOR looks at it briefly, scowling, then back to camera.

Beat.

 

CUT TO…

 

SCENE 9

INT: LOUNGE/TV ROOM, NIGHT

A GROUP OF 4 YOUTHS are sitting around, playing video games. A CLOCK in the corner of the room shows it’s 1am.

MOTHER comes into the room, in her hideous nightdress. She points to the CLOCK, irritated. The YOUTHS flip her off and continue gaming.

NARRATOR (off)

Are you tired of your children and their ill-chosen friends playing the video game until all hours? And on a school night!

MOTHER nods into camera. She is sad.

NARRATOR (off)

Never fear, brave woman. (MOTHER looks puzzled.) Instead, use fear. (MOTHER        looks more puzzled.) As a weapon in your disciplinary arsenal! (MOTHER looks         happy.) Observe.

 

CUT TO…

 

The YOUTHS are playing videogames again. Two of them win, two lose. Close on the winning couple of the Youths as they celebrate. The camera cuts back to long view to show a CREATURE lurking in the shadows behind the sofa. As one, the YOUTHS realise something is up. Looking scared, they turn slowly to the CREATURE.

 

CUT TO…

 

Ove the shoulder of the CREATURE, we see the YOUTHS react, screaming.

 

CUT TO…

 

CREATURE lunges into camera.

 

CUT TO…

 

SCENE 10

EXT: STREET, FRONT DOOR OF HOUSE, NIGHT

All but one of the YOUTHS sprint out of the house, screaming.

 

CUT TO…

 

SCENE 11

INT: YOUTH’S BEDROOM, NIGHT

The lights are on. The remaining YOUTH is in his bed, foetal position, rocking. He/she is beyond terrified.

Camera pulls back to the MOTHER standing in the doorway. She gives a thumbs-up, switching off the light and almost closing the door.

NARRATOR (off)

There. That’s better. He won’t do that again. In a hurry.

View stays on the door. Long, scary fingers briefly wrap around the edge of the door before it is pushed closed.

Beat.

SFX YOUTH (off) - Screaming

 

CUT TO…

 

SCENE 12

INT: BATHROOM, NIGHT

PERSON #2 is sitting on the toilet. They are clearly in some distress, straining away. There is empty space in front of them, hinting that something should be there. Camera begins to zoom in on PERSON #2.

NARRATOR

Are you experiencing unmentionable distress in the toileting process?

PERSON #2 nods to camera, clearly distressed in the toileting process.

NARRATOR

It need not be like this. (PERSON #2 looks hopeful.) Try this.

Beat.

PERSON #2 looks confused. He/she turns, and there is a hideous face of a CREATURE leering right at them. PERSON #2 takes a breath to scream when…

SFX (off) – OTT emptying of bowels noises.

The emptying of bowels noises go on for just slightly too long. (PERSON #2 has to really sell the moment!) CREATURE does not react. When the noises stop, PERSON #2 turns and gives a thumbs-up to the camera.

NARRATOR

There you are, you vile aberration. Your hideous unfortunism is dealt with, and in a           way that isn’t a burden to the State.

PERSON #2 turn back to the CREATURE, puzzled.

Beat.

The CREATURE smiles in a predatory way.

Beat.

CREATURE opens its mouth, wide and hungry, as PERSON #2 goes to scream.

 

CUT TO…

 

SCENE 13

INT: BEDROOM, MORNING (BUT BASICALLY NIGHT)

Overhead view looking down on to a bed. PERSON #3 is sleeping soundly. After a moment…

SFX - alarm clock goes off.

Side view now, as PERSON #3 looks grumpy, eyes still closed.

View of bedside table, where the ALARM CLOCK gets slapped off by a questing hand.

Side view. PERSON #3 smiles and goes back to sleep, lying on their back.

NARRATOR (off)

Do you have problems getting up in the cold winter mornings, despite it being your God-given duty to contribute to this great society? (Beat.) You piece of excrement.

PERSON #3 looks up at the camera, frowning, then goes back to blissful sleep.

NARRATOR (off)

I thought as much. No matter. There is a solution, have no fear! (Beat.) Well, I say that…

PERSON #3 shifts uncomfortably, their arms atop the covers. After a moment, a third arm uncurls from under the blankets. It pulls aside a pillow to reveal a CREATURE lying beneath PERSON #3, leering over their shoulder. Another arm unfurls on the opposite side, then legs on either side of PERSON #3. They slowly enwrap their victim who is about to scream when…

 

CUT TO…

 

SCENE 14

INT: OFFICE, DAY

PERSON #3 is at their desk. They are shaking, but are otherwise catatonic with fear. PERSON #4 drops off some more paperwork. PERSON #3 reaches for it. As their hand hits it, the CREATURE’s hand reaches up and slaps down on top of theirs, the leering face rising up to grin up at PERSON #3, who makes to scream.

 

FILTER-SHIFT TO…

 

SCENE 15

INT: TV STUDIO, MIXING DESK

In a shift now familiar to the audience, it becomes apparent that we are now seeing the freeze-frame image on a monitor. Camera pulls back to show the NARRATOR before slowly zooming in to focus on him.

NARRATOR

So, there you have it. Typical British ingenuity turns a plague of Godless           abominations into a useful resource.

 

CUT TO…

 

SCENE 16

A brief montage of triumphant moments from the film.

NARRATOR (off)

From recalcitrant youth, to productivity problems, and even unmentionables in the       downstairs department, there are few problems that cannot be solved with the      correct application of hideous creatures from the netherworld. Just remember…

 

CUT TO…

 

SCENE 17

INT: TV STUDIO, MIXING DESK

NARRATOR looking terribly serious.

NARRATOR

Buy British!

Gives thumbs-up, looking terribly sincere. Holds pose. CREDITS begin. CREATURE’S hand comes up from below, reaching for the NARRATOR’S throat. NARRATOR doesn’t flinch.

NARRATOR

Stop that.

CREATURE’S hand slowly sinks back down.

 

FADE TO BLACK

CREDITS continue to end.


------------------

The second script was written in November of 2019, just ahead of shooting the outdoor vox pop scene. We stuck with this script through the rest of the production, with any changes coming during the filming and editing. This was draft 2.5.


SCENE 1

EXT: HOUSE/FLAT, NIGHT

Establish the house has street lights outside, close to the house.

 

SCENE 2

INT: BEDROOM, NIGHT

The bedroom is lit only from the street lights outside. There are two people in the bed.

The MAN wakes. Bleary-eyed, he looks over to the table by the bedside.

His hand reaches for the mobile phone, fumbling for it. Around the table, dark shadows are abruptly chased away by the light of the screen.

The man looks at the phone screen.

 

CLOSE-UP: PHONE SCREEN

It’s after 2am, but not by much.

 

INT: BEDROOM, NIGHT

The man leans back, so tired.

His hand dumps the phone back on the table. As it pulls away, just as the light on the screen goes out, there’s the suggestion of eyes glittering in the dark by the table.

The man gets up, reluctantly.

NOTE: All the shots from here on leave suggestive space beside the man, John Carpenter style. All the shadows seem darker than they need to be, and pregnant with malice. The only light comes from streetlights outside the house.

 

SCENE 3

INT: HALLWAY, NIGHT

The man heads for the bathroom. He doesn’t switch on lights. The shot lingers on the darkness he leaves behind him in the bedroom door.

The man turns right into the bathroom. Now the focus is on the shadows in the rest of the hall.

 

SCENE 4

INT: BATHROOM

The man is sitting on the toilet. He’s rubbing his eyes, barely awake.

The view abruptly, silently rushes back from the man to frame him in the doorway to the bathroom. Shadows gather. Is that…?

View cuts back to the man on the loo. He looks up.

View of the doorway from inside the bathroom. There’s a slow, slow creep towards the edge of the door frame.

View of the man. There’s a slow, slow creep to a close-up of his face. He’s looking confused. Did he see something? Is there someone there?

The two viewpoints flick back and forwards. It lingers on the edge of the door. Waiting.

One beat.

Two.

Back to the man. He tips his head, nervous now.

Back to the door frame. Slightly closer in.

One beat.

Two.

A slight movement in the shadows.

The man reacts.

Beat.

Back to the door frame.

Beat.

SFX (off) – Very slight parp, gentle splash

Back to the man. Full shot of him sitting on the loo.

Beat.

He shrugs, reaching for the toilet roll.

 

SCENE 5

INT: HALLWAY, NIGHT

SFX (off) – Toilet flushes.

There’s a slightly too long moment of silence, establishing the shadows. Did something just retreat into the deeper darkness?

The man walks into the hall, scratching. He’s a little more awake. He walks toward the bedroom, past the camera. The shot lingers for an instant. The darkness shifts.

 

SCENE 6

INT: BEDROOM, NIGHT

The man stops. He’s just inside the door to his bedroom, his back to the hallway. Behind him, the shadows seep across the hallway, the darkness behind him gathering. He is very awake now, his skin crawling.

One beat.

Two.

He turns quickly.

 

CLOSE-UP: BEDROOM DOOR

Door shutting, the man’s hand holding it shut.

 

INT: BEDROOM, NIGHT

The man is breathing slightly harder than he should, his hand still flat on the door. He’s leaning into it, slightly.

One beat.

Two.

He smiles slightly, feeling foolish.

The man steps back, revealing as he does the pale figure of a Ju-On/The Grudge style CREATURE right beside him. He registers it in that instant and goes to scream.

Freeze-frame

Beat.

 

FILTER-SHIFT TO…

 

SCENE 7

INT: TV STUDIO, MIXING DESK

In a shift, it becomes apparent that we are now seeing the freeze-frame image on a monitor. Camera pulls back to show the NARRATOR. Monty-Python style character, always in a trench coat and Trilby hat, always looking terribly earnest, RP accent.

NARRATOR

Fuckovious Maximus. In Scotch Gaelic, the legendary Gettaefuk. In French,     >screams< and waves arms.

A recent rise in the number of these creatures has left many of the great British             public scared and confused.

 

CUT TO…

 

SCENE 8

EXT: STREET SCENE, NIGHT

PERSON #1 is being interviewed by the NARRATOR. There is a low wall behind them. WIFE #1 is there, looking permanently disapproving of PERSON #1. DAUGHTER #1 is tapping away on phone, ignoring everything.

NARRATOR

How do you feel about the recent rise in the number of these creatures?

PERSON #1

I’m confused and scared.

PERSON #1 realises immediately he’s made a life-altering mistake. He cringes. NARRATOR and WIFE #1 exchange disappointed looks. DAUGHTER #1 does weaponised eye-rolling. WIFE #1 thwacks PERSON #1 with huge handbag.

NARRATOR

(Patronising patient tone)

I see. Is it possible that you could be scared and confused?

PERSON #1

Yes.

NARRATOR turns to camera. As he speaks, a CREATURE slowly starts to crawl over the low wall. PERSON #1 and WIFE #1 are the intended victims. Camera moves in to frame just the NARRATOR.

NARRATOR

So, there you have it. However. Could it be that the average man in the street has    got it all wrong? Again.

Camera moves back out to reveal the CREATURE standing beside DAUGHTER #1, who is ignoring him.

NARRATOR

Could it be that there are distinct advantages to having these ancient creatures in           our lives?

The CREATURE is standing, creepy as all Hell. It’s not moving.

NARRATOR

We explored a few of the possibilities to give you some idea of how you can take             advantage of this supernatural bounty.

Beat.

The CREATURE does bunny ears behind the NARRATOR. He doesn’t even look at it when he scolds it.

NARRATOR

Stop that.

The CREATURE somehow looks sheepish *and* creepy. DAUGHTER #1 scowls at the CREATURE, huffs and walks off. The NARRATOR looks at it briefly, scowling, then back to camera.

Beat.

 

CUT TO…

 

SCENE 9

INT: LOUNGE/TV ROOM, NIGHT

A GROUP OF 4 YOUTHS are sitting around, playing video games. A CLOCK in the corner of the room shows it’s 1am.

MOTHER comes into the room, in her hideous nightdress. She points to the CLOCK, irritated. The YOUTHS flip her off and continue gaming.

NARRATOR (off)

Are you tired of your children and their ill-chosen friends playing the video game until all hours? And on a school night!

MOTHER nods into camera. She is sad.

NARRATOR (off)

Never fear, brave woman. (MOTHER looks puzzled.) Instead, use fear. (MOTHER        looks more puzzled.) As a weapon in your disciplinary arsenal! (MOTHER looks         happy.) Observe.

 

CUT TO…

 

The YOUTHS are playing videogames again. Two of them win, two lose. Close on the winning couple of the Youths as they celebrate. The camera cuts back to long view to show a CREATURE lurking in the shadows behind the sofa. As one, the YOUTHS realise something is up. Looking scared, they turn slowly to the CREATURE.

 

CUT TO…

 

Ove the shoulder of the CREATURE, we see the YOUTHS react, screaming.

 

CUT TO…

 

CREATURE lunges into camera.

 

CUT TO…

 

SCENE 10

EXT: STREET, FRONT DOOR OF HOUSE, NIGHT

All but one of the YOUTHS sprint out of the house, screaming.

 

CUT TO…

 

SCENE 11

INT: YOUTH’S BEDROOM, NIGHT

The lights are on. The remaining YOUTH is in his bed, foetal position, rocking. He/she is beyond terrified.

Camera pulls back to the MOTHER standing in the doorway. She gives a thumbs-up, switching off the light and almost closing the door.

NARRATOR (off)

There. That’s better. He won’t do that again. In a hurry.

View stays on the door. Long, scary fingers briefly wrap around the edge of the door before it is pushed closed.

Beat.

SFX YOUTH (off) - Screaming

 

CUT TO…

 

SCENE 12

INT: BATHROOM, NIGHT

PERSON #2 is sitting on the toilet. They are clearly in some distress, straining away. There is empty space in front of them, hinting that something should be there. Camera begins to zoom in on PERSON #2.

NARRATOR

Are you experiencing unmentionable distress in the toileting process?

PERSON #2 nods to camera, clearly distressed in the toileting process.

NARRATOR

It need not be like this. (PERSON #2 looks hopeful.) Try this.

Beat.

PERSON #2 looks confused. He/she turns, and there is a hideous face of a CREATURE leering right at them. PERSON #2 takes a breath to scream when…

SFX (off) – OTT emptying of bowels noises.

The emptying of bowels noises go on for just slightly too long. (PERSON #2 has to really sell the moment!) CREATURE does not react. When the noises stop, PERSON #2 turns and gives a thumbs-up to the camera.

NARRATOR

There you are, you vile aberration. Your hideous unfortunism is dealt with, and in a           way that isn’t a burden to the State.

PERSON #2 turn back to the CREATURE, puzzled.

Beat.

The CREATURE smiles in a predatory way.

Beat.

CREATURE opens its mouth, wide and hungry, as PERSON #2 goes to scream.

 

CUT TO…

 

SCENE 13

INT: BEDROOM, MORNING (BUT BASICALLY NIGHT)

Overhead view looking down on to a bed. PERSON #3 is sleeping soundly. After a moment…

SFX - alarm clock goes off.

Side view now, as PERSON #3 looks grumpy, eyes still closed.

View of bedside table, where the ALARM CLOCK gets slapped off by a questing hand.

Side view. PERSON #3 smiles and goes back to sleep, lying on their back.

NARRATOR (off)

Do you have problems getting up in the cold winter mornings, despite it being your God-given duty to contribute to this great society? (Beat.) You piece of excrement.

PERSON #3 looks up at the camera, frowning, then goes back to blissful sleep.

NARRATOR (off)

I thought as much. No matter. There is a solution, have no fear! (Beat.) Well, I say that…

PERSON #3 shifts uncomfortably, their arms atop the covers. After a moment, a third arm uncurls from under the blankets. It pulls aside a pillow to reveal a CREATURE lying beneath PERSON #3, leering over their shoulder. Another arm unfurls on the opposite side, then legs on either side of PERSON #3. They slowly enwrap their victim who is about to scream when…

 

CUT TO…

 

SCENE 14

INT: OFFICE, DAY

PERSON #3 is at their desk. They are shaking, but are otherwise catatonic with fear. PERSON #4 drops off some more paperwork. PERSON #3 reaches for it. As their hand hits it, the CREATURE’s hand reaches up and slaps down on top of theirs, the leering face rising up to grin up at PERSON #3, who makes to scream.

 

FILTER-SHIFT TO…

 

SCENE 15

INT: TV STUDIO, MIXING DESK

In a shift now familiar to the audience, it becomes apparent that we are now seeing the freeze-frame image on a monitor. Camera pulls back to show the NARRATOR before slowly zooming in to focus on him.

NARRATOR

So, there you have it. Typical British ingenuity turns a plague of Godless           abominations into a useful resource.

 

CUT TO…

 

SCENE 16

A brief montage of triumphant moments from the film.

NARRATOR (off)

From recalcitrant youth, to productivity problems, and even unmentionables in the       downstairs department, there are few problems that cannot be solved with the      correct application of hideous creatures from the netherworld. Just remember…

 

CUT TO…

 

SCENE 17

INT: TV STUDIO, MIXING DESK

NARRATOR looking terribly serious.

NARRATOR

Buy British!

Gives thumbs-up, looking terribly sincere. Holds pose. CREDITS begin. CREATURE’S hand comes up from below, reaching for the NARRATOR’S throat. NARRATOR doesn’t flinch.

NARRATOR

Stop that.

CREATURE’S hand slowly sinks back down.

 

FADE TO BLACK

CREDITS continue to end.


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F.M. has an IMDb page, with full listings of cast and crew as well as some behind the scenes pics, here.



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